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Extensible Markup Language  |  2009-11-26  |  4.7 KB  |  68 lines

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <memorymap name="RENDER">
  3.   <memorypool name="SHADOWMAP" type="TLSF_HEAP" size="2mb" align="16" virtual="1" assertOnFail="1" />
  4.   <memorypool name="FONT" type="TLSF_HEAP" size="512000" align="16" virtual="1" assertOnFail="1" />
  5.   <memorypool name="MESSAGE_QUEUE" type="TLSF_HEAP" size="73728" align="16" assertOnFail="1" />
  6.   <memorypool name="TEMPORARY" type="TLSF_HEAP" size="16mb" align="16" virtual="1" shared="1" assertOnFail="1">
  7.     <override platform="x360" size="11mb" />
  8.     <override platform="win" size="11mb" virtual="0" />
  9.   </memorypool>
  10.   <memorypool name="OSD" type="TLSF_HEAP" size="330kb" align="16" virtual="1" assertOnFail="1" >
  11.     <override platform="win" virtual="0" />
  12.   </memorypool>
  13.   <memorypool name="RENDER_TASK" type="TLSF_HEAP" size="14mb" align="16" virtual="1" shared="1" assertOnFail="1" />
  14.   <memorypool name="SHADOWS" type="TLSF_HEAP" size="524288" align="16" virtual="1" shared="1" assertOnFail="1" />
  15.   <memorypool name="VISIBILITY_SYSTEM" type="TLSF_HEAP" size="10mb" align="16" virtual="1" assertOnFail="1" />
  16.   <memorypool name="DEBUG_RENDERER" type="HEAP" size="10mb" align="16" virtual="1" assertOnFail="0" />
  17.   <memorypool name="VEHICLE_MANAGER" type="TLSF_HEAP" size="1048576" align="16" virtual="1" shared="1" assertOnFail="1" />
  18.   <memorypool name="ORNAMENT_MANAGER" type="TLSF_HEAP" size="4194304" align="16" virtual="1" assertOnFail="0" />
  19.   <memorypool name="GROUNDCOVER" type="HEAP" size="15mb" align="16" virtual="1" assertOnFail="1">
  20.     <override platform="x360" size="10mb" />
  21.   </memorypool>
  22.   <memorypool name="INTERIOR_MANAGER" type="TLSF_HEAP" size="2048576" align="16" virtual="1" assertOnFail="1" />
  23.   <memorypool name="TREE_MANAGER" type="TLSF_HEAP" size="10048576" align="16" virtual="1" assertOnFail="1" />
  24.   <memorypool name="WEATHER_FX_MANAGER" type="TLSF_HEAP" size="1048576" align="16" virtual="1" assertOnFail="1"/>
  25.   <memorypool name="POST_PROCESS" type="TLSF_HEAP" size="1572864" align="16" virtual="1" shared="1" assertOnFail="1" />
  26.   <memorypool name="FE" type="TLSF_HEAP" size="2359296" align="16" virtual="1" assertOnFail="1" />
  27.   <memorypool name="FE_GLYPH_SMALL"   type="SLOT" size="5mb" slotsize="240" align="16" virtual="1" assertOnFail="1" >
  28.     <override platform="win" virtual="0" />
  29.   </memorypool>
  30.   <memorypool name="FE_GLYPH_DEFAULT" type="SLOT" size="2000kb" slotsize="336" align="16" virtual="1" assertOnFail="1" >
  31.     <override platform="win" virtual="0" />
  32.   </memorypool>
  33.   <memorypool name="FE_GLYPH" type="BUCKET" default="FE_GLYPH_DEFAULT" assertOnFail="1" >
  34.     <bucket pool="FE_GLYPH_SMALL" min="0" max="240" />
  35.   </memorypool>
  36.   <memorypool name="ANIM" type="HEAP" size="17000000" align="16" virtual="1" shared="1" assertOnFail="1" />
  37.   <memorypool name="PFX" type="TLSF_HEAP" size="5mb" align="16" shared="1" virtual="1" assertOnFail="1" >
  38.     <override platform="win" virtual="0" />
  39.   </memorypool>
  40.   <memorypool name="SCRATCH" type="TLSF_HEAP" size="1048576" align="16" virtual="1" assertOnFail="1" />
  41.   <memorypool name="MUD" type="TLSF_HEAP" size="32kb" align="16" virtual="0" assertOnFail="1" />
  42.   <memorypool name="SKIDMARKS" type="HEAP" size="3mb" align="16" virtual="1" assertOnFail="1" >
  43.     <override platform="win" size="6mb" virtual="0" />
  44.   </memorypool>
  45.   <memorypool name="DATA_SET_TRACKER" type="TLSF_HEAP" size="1048576" align="16" virtual="1" assertOnFail="1" />
  46.   <memorypool name="IN_CAR_CHARACTERS" type="TLSF_HEAP" size="20485760" align="16" virtual="1" assertOnFail="1" />
  47.   <memorypool name="SIMPLE_FONT_MANAGER" type="TLSF_HEAP" size="1048576" align="16" virtual="1" shared="1" assertOnFail="1" />
  48.  
  49.   <memorypool name="ORNAMENT_MIPMAP_SYSTEM" type="TLSF_HEAP" size="3mb" align="16" virtual="1" shared="1" assertOnFail="0" >
  50.     <override platform="win" size="0" />
  51.   </memorypool>
  52.  
  53.   <memorypool name="ORNAMENT_MIPMAP_DATA" type="PHYSICAL_BLOCK" size="32mb" shared="1" assertOnFail="0" writeCombine="1" systemPool="ORNAMENT_MIPMAP_SYSTEM" blockSize="8192" >
  54.     <override platform="win" size="0" />
  55.     <override platform="ps3" size="40mb" /> 
  56.   </memorypool>
  57.   <memorypool name="VEHICLE_HIGHMIP" type="PHYSICAL_BLOCK" size="6656kb" assertOnFail="1" writeCombine="1" systemPool="VEHICLE_MANAGER" blockSize="8192" >
  58.     <override platform="win" size="0" />
  59.     <override platform="ps3" size="0" />
  60.   </memorypool>
  61.  
  62.   <memorypool name="START_LIGHTS" type="HEAP" size="2048" align="16" virtual="0" assertOnFail="0" />
  63.   <memorypool name="INTERACTIVE_WATER" type="TLSF_HEAP" size="3mb" align="16" virtual="1" assertOnFail="1" />
  64.   <memorypool name="LIGHTS" type="TLSF_HEAP" size="192kb" align="16" virtual="1" assertOnFail="1" />
  65.  
  66. </memorymap>
  67.  
  68.